Why do I want to form an association?
(– with a vision of establishing a foundation in the long term)
Our educational system is in a deep crisis.
It is dominated by materials that create screen addiction, declining academic PISA results, teacher burnout, and unmotivated students.
The established, dominant publishing monopolies have failed to move learning away from screens.
On the contrary, their closed systems deliver gigantic, heavy teacher guides and portals whose actual value can be difficult to discern.
Teachers must spend precious time navigating these complicated digital universes instead of being present for their students.
The material has thus created more administration and less presence.
A systemic failure in science communication
This is not just a commercial problem.
Even state-owned and publicly funded actors like Astra have unfortunately locked students to their screens.
They have effectively failed to raise – or even maintain – the academic level for several years.
Their portals are filled with colorful info boxes and unstructured filler.
Focus has shifted from depth to quantity.
Publishers need to make money for their shareholders, and that is perfectly fine in itself, but when the public sector copies the same model, society pays a disproportionately high price for materials that cause cognitive overload, confusion, and at worst, diminished learning outcomes.
Learning has become individual and passive.
Fonderscience Gamification wants to change this course.
From the biology classroom to quantum biology
I have enjoyed a long career as a biologist in the educational sector.
Now I am retired, but I am still passionate about teaching.
Inspired by my own students’ ideas and experiences, I am currently developing physical educational games and rethinking materials within complex, modern topics like quantum biology.
I call it ”FonderScience Gamification”.
I want to democratize the core of science learning because I believe that the foundation of learning is scientific words and concepts defined completely correctly.
Our scientific and pedagogical response
The sale of physical games will help finance my idea for this free, open-science glossary database: a future-proof infrastructure for science learning.
In this way, we can transform screen addiction and teacher burnout into engaging, analog dialogue, entertaining academic games, and learning components that together increase both interest and academic proficiency.
- Implicit preparation:
We are abolishing traditional teacher guides.
Preparation happens as an integrated part of the analog collaboration with students or colleagues.
The teacher builds an overview simultaneously with the students’ learning. - Open Science & Democratization:
We believe that the foundation of learning consists of precise concepts – a razor-sharp glossary database that provides the perfect, noise-free overview.
We make the indispensable, theoretical background material simple, human-illustrated, and always updated.
There must be free access for everyone.
It is a pure non-profit, open-science philosophy:
In a modern knowledge society, all of humanity should have free access to quality-assured knowledge.
Just as Niels Bohr argued for.